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32BYTES - WEBSITE DESIGN, WEB DEVELOPMENT AND GRAPHIC DESIGN COMPANY, KOLKATA, INDIA
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36
32bytes.net
Last Updated: 2 months
Success
55% of passed verification steps
Warning
38% of total warning
Errors
7% of total errors, require fast action
Share
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Desktop
Mobile
Performance
Desktop Score 95%
Best Practices
Desktop Score 71%
SEO
Desktop Score 100%
Progressive Web App
Desktop Score 44%
Performance
Mobile Score 67%
Best Practices
Mobile Score 64%
SEO
Mobile Score 100%
Progressive Web App
Mobile Score 46%
Page Authority
Authority 29%
Domain Authority
Domain Authority 18%
Moz Rank
2.9/10
Bounce Rate
Rate 0%
Title Tag
84 Characters
32BYTES - WEBSITE DESIGN, WEB DEVELOPMENT AND GRAPHIC DESIGN COMPANY, KOLKATA, INDIA
Meta Description
84 Characters
32bytes - Website Design, Web Development and Graphic Design Company, Kolkata, INDIA
Effective URL
19 Characters
https://32bytes.net
Excerpt
Page content
32bytes - Website Design, Web Development and Graphic Design Company, Kolkata, INDIA Home About Us Services Contact ...
Meta Keywords
16 Detected
Web Design
Graphic Design
Brochure Design
Logo Design
Web Development
Branding
Web Design in India
Graphic Design in India
Web Design Company in India
Graphic Design Company in India
Design Agency in India
Web Design in Kolkata
Graphic Design in Kolkata
Web Design Company in Kolkata
Graphic Design Company in Kolkata
Design Agency in
Keywords Cloud
Density
32bytes
2
home
1
high
1
curve
1
over
1
years
1
built
1
reputation
1
crafting
1
solutions
1
Keyword Consistency
Keyword density is one of the main terms in SEO
Keyword
Freq
Title
Desc
Domain
H1
H2
32bytes
2
home
1
high
1
curve
1
over
1
years
1
built
1
reputation
1
crafting
1
solutions
1
Google Preview
Your look like this in google search result
32BYTES - WEBSITE DESIGN, WEB DEVELOPMENT AND GRAPHIC DESIGN
https://32bytes.net
32bytes - Website Design, Web Development and Graphic Design Company, Kolkata, INDIA
Robots.txt
File Detected
http://32bytes.net/robots.txt
Sitemap.xml
File Detected
http://32bytes.net/sitemap.xml
Whois
Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2020-09-14 / 4 months
Create on: 2001-09-27 / 19 years
Expires on: 2022-09-27 / 20 months 8 days
BigRock Solutions Ltd ,
Registrar Whois Server: Whois.bigrock.com
Registrar URL: http://www.bigrock.com
Nameservers
NS.ADREMINDIA.COM
NS2.ADREMINDIA.COM
Page Size
Code & Text Ratio
Document Size: ~10.21 KB
Code Size: ~6.14 KB
Text Size: ~4.08 KB
Ratio: 39.89%
Social Data
Only Registered Users
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Estimation Traffic and Earnings
82
Unique Visits
Daily
151
Pages Views
Daily
$0
Income
Daily
2,296
Unique Visits
Monthly
4,304
Pages Views
Monthly
$0
Income
Monthly
26,568
Unique Visits
Yearly
50,736
Pages Views
Yearly
$0
Income
Yearly
Technologies
DreamWeaver
Editors
Font Awesome
Font Scripts
Google Font API
Font Scripts
Nginx
Web Servers
Plesk
Hosting Panels
Twitter Bootstrap
Web Frameworks
PWA - Manifest
Manifest is not valid
Your site don't have valid manifest.json, read more in
Web App Manifest
Desktop
Serve images in next-gen formats
Potential savings of 63 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Minify CSS
Potential savings of 13 KiB
Minifying CSS files can reduce network payload sizes
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Eliminate render-blocking resources
Potential savings of 360 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoids enormous network payloads
Total size was 733 KiB
Large network payloads cost users real money and are highly correlated with long load times
Enable text compression
Potential savings of 407 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Includes front-end JavaScript libraries with known security vulnerabilities
4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Time to Interactive
1.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Max Potential First Input Delay
20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Total Blocking Time
0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Minimizes main-thread work
0.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index
1.1 s
Speed Index shows how quickly the contents of a page are visibly populated
JavaScript execution time
0.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Serve static assets with an efficient cache policy
13 resources found
A long cache lifetime can speed up repeat visits to your page
Largest Contentful Paint
1.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Remove unused CSS
Potential savings of 180 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Remove unused JavaScript
Potential savings of 240 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Keep request counts low and transfer sizes small
19 requests • 733 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
First Meaningful Paint
1.1 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids an excessive DOM size
51 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Preload key requests
Potential savings of 160 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Does not use HTTPS
2 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoid chaining critical requests
14 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First Contentful Paint
0.8 s
First Contentful Paint marks the time at which the first text or image is painted
First CPU Idle
1.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Initial server response time was short
Root document took 110 ms
Keep the server response time for the main document short because all other requests depend on it
Mobile
First Meaningful Paint
2.9 s
First Meaningful Paint measures when the primary content of a page is visible
Minify CSS
Potential savings of 13 KiB
Minifying CSS files can reduce network payload sizes
Time to Interactive
5.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Keep request counts low and transfer sizes small
20 requests • 733 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Max Potential First Input Delay
110 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoids enormous network payloads
Total size was 733 KiB
Large network payloads cost users real money and are highly correlated with long load times
Document uses legible font sizes
100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Does not use HTTPS
2 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Remove unused JavaScript
Potential savings of 238 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First Contentful Paint (3G)
5835 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Avoid long main-thread tasks
3 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
First CPU Idle
5.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Serve images in next-gen formats
Potential savings of 63 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid large layout shifts
2 elements found
These DOM elements contribute most to the CLS of the page.
First Contentful Paint
2.9 s
First Contentful Paint marks the time at which the first text or image is painted
JavaScript execution time
0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid chaining critical requests
14 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoids an excessive DOM size
51 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Serve static assets with an efficient cache policy
13 resources found
A long cache lifetime can speed up repeat visits to your page
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Speed Index
4.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Minimizes main-thread work
0.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint
6.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Initial server response time was short
Root document took 110 ms
Keep the server response time for the main document short because all other requests depend on it
Enable text compression
Potential savings of 407 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Includes front-end JavaScript libraries with known security vulnerabilities
4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Preload key requests
Potential savings of 600 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Total Blocking Time
60 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Tap targets are sized appropriately
100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Remove unused CSS
Potential savings of 180 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Eliminate render-blocking resources
Potential savings of 1,320 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Speed And Optimization Tips
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Alexa Rank
4,371,945
Global Rank
4,371,945
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